<PROFILES>
<!-- Workstation Applications -->
<!-- 3ds max -->
	<_3dsmax>
		<PROFILENAME>Autodesk3dsmax</PROFILENAME>
	</_3dsmax>

<!-- ABAQUS -->
	<abq661>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</abq661>

<!-- Accelrys Discovery Studio -->
	<discoverystudio>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</discoverystudio>
	<discoverystudio17>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</discoverystudio17>
	<discoverystudio20>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</discoverystudio20>

<!-- Adobe After Effects -->
	<afterfx>
		<PROFILENAME>GeneralApplication</PROFILENAME>
	</afterfx>

<!-- Altair HyperWorks -->
	<hmopengl>
		<PROFILENAME>AltairHyperWorks</PROFILENAME>
	</hmopengl>

<!-- ANSYS -->
	<ansyswbu>
		<PROFILENAME>Ansys</PROFILENAME>
	</ansyswbu>

<!-- ArcGIS -->
	<arcglobe>
		<PROFILENAME>ArcGis</PROFILENAME>
	</arcglobe>

<!-- ArchiCAD -->
	<archicad>
		<PROFILENAME>ArchiCAD</PROFILENAME>
	</archicad>

<!-- Autodesk Inventor -->
	<inventor>
		<PROFILENAME>AutodeskInventor</PROFILENAME>
	</inventor>
	<perforation>
		<PROFILENAME>AutodeskInventor</PROFILENAME>
	</perforation>
	<scooch>
		<PROFILENAME>AutodeskInventor</PROFILENAME>
	</scooch>

<!-- Autodesk Revit -->
	<revit>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</revit>

<!-- Autodesk VIZ -->
	<_3dsviz>
		<PROFILENAME>AutodeskVIZ</PROFILENAME>
	</_3dsviz>

<!-- AutoCAD -->
	<acad>
		<PROFILENAME>AutoCad</PROFILENAME>
	</acad>

<!-- AxioVision -->
	<axiovs40>
		<PROFILENAME>AxioVision</PROFILENAME>
	</axiovs40>

<!-- CATIA -->
	<cnext>
		<PROFILENAME>Catia</PROFILENAME>
	</cnext>
	<catstart>
		<PROFILENAME>Catia</PROFILENAME>
	</catstart>
	<catsysdemon>
		<PROFILENAME>Catia</PROFILENAME>
	</catsysdemon>
	<catgtsperformances>
		<PROFILENAME>Catia</PROFILENAME>
	</catgtsperformances>
	<ve0perfo>
		<PROFILENAME>Catia</PROFILENAME>
	</ve0perfo>
	<dmu>
		<PROFILENAME>Catia</PROFILENAME>
	</dmu>

<!-- Fluent -->
	<fluent>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</fluent>

<!-- FreeForm Modeling Plus -->
	<freeformmodelingplus>
		<PROFILENAME>FreeFormModelingPlus</PROFILENAME>
	</freeformmodelingplus>

<!-- Houdini -->
	<houdini>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</houdini>

<!-- ICEM Surf -->
	<uim>
		<PROFILENAME>IcemSurf</PROFILENAME>
	</uim>

<!-- I-DEAS NX -->
	<ideas>
		<PROFILENAME>IdeasNx</PROFILENAME>
	</ideas>
	<ideasrl>
		<PROFILENAME>IdeasNx</PROFILENAME>
	</ideasrl>

<!-- IronCAD -->
	<ironcad>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</ironcad>

<!-- LightWave 3D -->
	<lightwav>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</lightwav>

<!-- Maya -->
	<maya>
		<PROFILENAME>Maya</PROFILENAME>
	</maya>
	<fcheck>
		<PROFILENAME>Maya</PROFILENAME>
	</fcheck>
	<mayabatch>
		<PROFILENAME>Maya</PROFILENAME>
	</mayabatch>

<!-- Microstation -->
	<teatime2>
		<PROFILENAME>GeneralApplication</PROFILENAME>
	</teatime2>
	<ustation>
		<PROFILENAME>GeneralApplication</PROFILENAME>
	</ustation>

<!-- Modo -->
	<modo>
		<PROFILENAME>Modo</PROFILENAME>
	</modo>

<!-- MSC Patran -->
	<patran>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</patran>

<!-- OneSpace Designer Modeling -->
	<soliddesigner>
		<PROFILENAME>OsdModeling</PROFILENAME>
	</soliddesigner>

<!-- Opticore Opus Realizer -->
	<realizer>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</realizer>
	<realizerbinary>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</realizerbinary>

<!-- Opticore Opus Studio -->
	<opusstudio>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</opusstudio>
	<opusstudiobinary>
		<PROFILENAME>WorkstationApplication</PROFILENAME>
	</opusstudiobinary>

<!-- Petrel -->
	<petrel2004>
		<PROFILENAME>Petrel</PROFILENAME>
	</petrel2004>
	<petrel2005>
		<PROFILENAME>Petrel</PROFILENAME>
	</petrel2005>

<!-- Pro/CONCEPT -->
	<concept>
		<PROFILENAME>ProCONCEPT</PROFILENAME>
	</concept>

<!-- Pro/ENGINEER Wildfire -->
	<xtop>
		<PROFILENAME>ProeWildfire</PROFILENAME>
	</xtop>

<!-- SOFTIMAGE|XSI -->
	<xsi>
		<PROFILENAME>SoftimageXSI</PROFILENAME>
	</xsi>
	<flip>
		<PROFILENAME>SoftimageXSI</PROFILENAME>
	</flip>

<!-- Solidworks -->
	<sldworks>
		<PROFILENAME>SolidWorks</PROFILENAME>
	</sldworks>
	<emodelviewer>
		<PROFILENAME>SolidWorks</PROFILENAME>
	</emodelviewer>
	<swbenchmark>
		<PROFILENAME>SolidWorks</PROFILENAME>
	</swbenchmark>

<!-- Solid Edge -->
	<edge>
		<PROFILENAME>SolidEdge</PROFILENAME>
	</edge>

<!-- StudioTools -->
	<splash>
		<PROFILENAME>StudioTools</PROFILENAME>
	</splash>
	<alias>
		<PROFILENAME>StudioTools</PROFILENAME>
	</alias>

<!-- TeamCenter Visualization -->
	<gdr>
		<PROFILENAME>UnigraphicsNx</PROFILENAME>
	</gdr>
	<grplayer>
		<PROFILENAME>UnigraphicsNx</PROFILENAME> 
	</grplayer>
	<grplayer_x64>
		<PROFILENAME>UnigraphicsNx</PROFILENAME> 
	</grplayer_x64>
	<visview>
		<PROFILENAME>UnigraphicsNx</PROFILENAME>
	</visview>

<!-- Tebis -->
	<tcad>
		<PROFILENAME>Tebis</PROFILENAME>
	</tcad>
	<tmess>
		<PROFILENAME>Tebis</PROFILENAME>
	</tmess>
	<tview>
		<PROFILENAME>Tebis</PROFILENAME>
	</tview>
	<tsimu>
		<PROFILENAME>Tebis</PROFILENAME>
	</tsimu>

<!-- Unigraphics -->
	<ugraf>
		<PROFILENAME>UnigraphicsNx</PROFILENAME>
	</ugraf>
	<nxapcconfig>
		<PROFILENAME>UnigraphicsNx</PROFILENAME>
	</nxapcconfig>
	<gdat_nx3_i>
		<PROFILENAME>UnigraphicsNx</PROFILENAME>
	</gdat_nx3_i>
	<gdat_nx4_i>
		<PROFILENAME>UnigraphicsNx</PROFILENAME>
	</gdat_nx4_i>
	<gdat_nx4_i_x64>
		<PROFILENAME>UnigraphicsNx</PROFILENAME> 
	</gdat_nx4_i_x64>

<!-- Vitrea 2 -->
	<vitrea>
		<PROFILENAME>Vitrea</PROFILENAME>
	</vitrea>

<!-- Consumer Applications -->
<!-- Chronicles Of Riddick -->
	<sbzengine>
		<PROFILENAME>OpenGLGames</PROFILENAME>
	</sbzengine>
	<riddick>
		<PROFILENAME>OpenGLGames</PROFILENAME>
	</riddick>

<!-- DOOM3 -->
	<doom3>
		<PROFILENAME>CrossFireGames</PROFILENAME>
	</doom3>

<!-- Jedi Knight II -->
	<jk2sp>
		<PROFILENAME>OpenGLGames</PROFILENAME>
	</jk2sp>

<!-- Quake 3 -->
	<quake3>
		<PROFILENAME>OpenGLGames</PROFILENAME>
	</quake3>

<!-- Quake 4 -->
	<quake4>
		<PROFILENAME>OpenGLGames</PROFILENAME>
	</quake4>

<!-- Return To Castle Wolfenstein -->
	<rtcw>
		<PROFILENAME>OpenGLGames</PROFILENAME>
	</rtcw>

<!-- Profiles -->
<!-- General Application -->
	<GeneralApplication>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</GeneralApplication>

<!-- Workstation Application -->
	<WorkstationApplication>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</WorkstationApplication>

<!-- 3ds max -->
	<Autodesk3dsmax>
		<OpenGLCaps>0x00008040</OpenGLCaps>
		<OpenGLCapsEx>0x20000000</OpenGLCapsEx>
	</Autodesk3dsmax>

<!-- ArcGIS  -->
	<ArcGis>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</ArcGis>

<!-- Allplan  -->
	<Allplan>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</Allplan>

<!-- Altair HyperWorks -->
	<AltairHyperWorks>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000400</OpenGLCapsEx>
	</AltairHyperWorks>

<!-- ANSYS -->
	<Ansys>
		<OpenGLCaps>0x00000000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</Ansys>

<!-- ArchiCAD -->
	<ArchiCad>
		<OpenGLCaps>0x00000000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</ArchiCad>

<!-- AutoCAD -->
	<AutoCad>
		<OpenGLCaps>0x00000000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</AutoCad>

<!-- Autodesk Inventor -->
	<AutodeskInventor>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</AutodeskInventor>

<!-- Autodesk VIZ -->
	<AutodeskVIZ>
		<OpenGLCaps>0x00008040</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</AutodeskVIZ>

<!-- Avid DS Nitris -->
	<AvidDsNitris>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</AvidDsNitris>

<!-- AxioVision -->
	<AxioVision>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</AxioVision>

<!-- CATIA -->
	<Catia>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</Catia>

<!-- FreeForm Modeling Plus -->
	<FreeFormModelingPlus>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</FreeFormModelingPlus>

<!-- I-DEAS NX -->
	<IdeasNx>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</IdeasNx>

<!-- ICEM Surf -->
	<IcemSurf>
		<OpenGLCaps>0x00000001</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</IcemSurf>

<!-- Landmark -->
	<Landmark>
		<OpenGLCaps>0x00000000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</Landmark>

<!-- Maya -->
	<Maya>
		<OpenGLCaps>0x00000000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</Maya>

<!-- Modo -->
	<Modo>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</Modo>

<!-- Multiple CAx Apps/UGS -->
	<MultipleCaxApps>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</MultipleCaxApps>

<!-- OneSpace Designer Modeling -->
	<OsdModeling>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</OsdModeling>

<!-- Petrel -->
	<Petrel>
		<OpenGLCaps>0x00000000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</Petrel>

<!-- PowerSHAPE -->
	<PowerShape>
		<OpenGLCaps>0x00000000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</PowerShape>

<!-- Pro/CONCEPT -->
	<ProCONCEPT>
		<OpenGLCaps>0x00200000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</ProCONCEPT>

<!-- Pro/ENGINEER Wildfire -->
	<ProeWildfire>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</ProeWildfire>

<!-- SOFTIMAGE|XSI -->
	<SoftimageXSI>
		<OpenGLCaps>0x20008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000400</OpenGLCapsEx>
	</SoftimageXSI>

<!-- Solid Edge -->
	<SolidEdge>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</SolidEdge>

<!-- SolidMX -->
	<SolidMx>
		<OpenGLCaps>0x00000000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</SolidMx>

<!-- SolidWorks -->
	<SolidWorks>
		<OpenGLCaps>0x00009000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</SolidWorks>

<!-- StudioTools -->
	<StudioTools>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</StudioTools>

<!-- TEBIS -->
	<Tebis>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</Tebis>

<!-- Unigraphics NX -->
	<UnigraphicsNx>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</UnigraphicsNx>

<!-- Vitrea 2 -->
	<Vitrea>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</Vitrea>
	
<!-- OpenGL Games -->
	<OpenGLGames>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
	</OpenGLGames>
	
	<CrossFireGames>
		<OpenGLCaps>0x00008000</OpenGLCaps>
		<OpenGLCapsEx>0x00000000</OpenGLCapsEx>
		<CrossFireCaps>0x00000001</CrossFireCaps>
	</CrossFireGames>

</PROFILES>
