---@meta

---@class FAnimBlueprintGeneratedConstantData : FAnimBlueprintConstantData
---@field NameProperty_7 FName
---@field NameProperty_8 FName
---@field StructProperty_9 FAnimNodeFunctionRef
---@field AnimBlueprintExtension_PropertyAccess FAnimSubsystem_PropertyAccess
---@field AnimBlueprintExtension_Base FAnimSubsystem_Base
FAnimBlueprintGeneratedConstantData = {}



---@class FAnimBlueprintGeneratedMutableData : FAnimBlueprintMutableData
FAnimBlueprintGeneratedMutableData = {}


---@class UABP_humanoidcs_boneaim_C : UBUAnimHumanoidCS_BoneAim
---@field UberGraphFrame FPointerToUberGraphFrame
---@field AnimBlueprintExtension_PropertyAccess FAnimSubsystemInstance
---@field AnimBlueprintExtension_Base FAnimSubsystemInstance
---@field AnimGraphNode_Root FAnimNode_Root
---@field AnimGraphNode_ControlRig FAnimNode_ControlRig
---@field AnimGraphNode_LinkedInputPose FAnimNode_LinkedInputPose
---@field __CustomProperty_DegreesConstraint_E04E67FC4C0C89C0F1D31A9589F1169B double
---@field __CustomProperty_AimAxis_E04E67FC4C0C89C0F1D31A9589F1169B FVector
---@field __CustomProperty_WeaponBoneName_E04E67FC4C0C89C0F1D31A9589F1169B FName
---@field __CustomProperty_AimPos_E04E67FC4C0C89C0F1D31A9589F1169B FVector
UABP_humanoidcs_boneaim_C = {}

---@param InPose FPoseLink
---@param AnimGraph FPoseLink
function UABP_humanoidcs_boneaim_C:AnimGraph(InPose, AnimGraph) end
---@param EntryPoint int32
function UABP_humanoidcs_boneaim_C:ExecuteUbergraph_ABP_humanoidcs_boneaim(EntryPoint) end


