; Эта карта является частью конверсии "Третья революция 2" для Red Alert 2
; This map is the part of Third Revolution 2 for Red Alert 2
; Red Warrior, 2005

[Americans]
Name=Americans
Side=GDI
Color=Gold
Prefix=G
Suffix=Allied
SmartAI=yes
CostUnitsMult=1
ParentCountry=Americans

[Arabs]
Name=Arabs
Side=Nod
Color=DarkRed
Prefix=B
Suffix=Soviet
SmartAI=yes
CostUnitsMult=1
ParentCountry=Arabs

[M113]
Passengers=0

[T72]
Image=T72A

[BIKE2]
Image=MOTOA

[Neutral]
Name=Neutral
Side=Civilian
Color=Grey
Prefix=C
Suffix=CIV
SmartAI=yes
CostUnitsMult=1
ParentCountry=Neutral

[Russians]
Name=Russians
Side=Nod
Color=DarkRed
Prefix=B
Suffix=Soviet
SmartAI=yes
CostUnitsMult=1
ParentCountry=Russians


[Preview]

[PreviewPack]

[01000006]
0=2,SEAL
Name=2 seal
Group=-1

[01000007]
Max=1
Full=yes
Name=Seal Rein
Group=-1
House=Americans
Script=01000047
Whiner=no
Droppod=yes
Suicide=no
Loadable=no
Prebuild=no
Priority=5
Waypoint=Q
Annoyance=no
IonImmune=no
Recruiter=no
Reinforce=no
TaskForce=01000006
TechLevel=0
Aggressive=no
Autocreate=yes
GuardSlower=no
OnTransOnly=no
AvoidThreats=no
LooseRecruit=no
VeteranLevel=1
IsBaseDefense=no
UseTransportOrigin=no
OnlyTargetHouseEnemy=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=no

[01000010]
0=2,T72
Name=2 T-72
Group=-1

[01000011]
0=3,BMP3
Name=3 bmp3
Group=-1

[01000012]
0=6,RS
Name=6 rs
Group=-1

[01000013]
0=5,GGI
Name=5 minelnch
Group=-1

[01000014]
0=2,RAH66
Name=2 commanchie
Group=-1

[01000015]
0=3,RAH66
Name=3 commanchie
Group=-1

[01000016]
0=3,1
Name=IranRein1

[01000017]
0=3,3
Name=IranRein2

[01000018]
Max=1
Full=yes
Name=Iran Rein1
Group=-1
House=Arabs
Script=01000016
Whiner=no
Droppod=no
Suicide=no
Loadable=no
Prebuild=no
Priority=5
Waypoint=A
Annoyance=no
IonImmune=no
Recruiter=no
Reinforce=no
TaskForce=01000012
TechLevel=0
Aggressive=no
Autocreate=yes
GuardSlower=no
OnTransOnly=no
AvoidThreats=no
LooseRecruit=no
VeteranLevel=1
IsBaseDefense=no
UseTransportOrigin=no
OnlyTargetHouseEnemy=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=no

[01000019]
Max=1
Full=yes
Name=Iran Rein2
Group=-1
House=Arabs
Script=01000017
Whiner=no
Droppod=no
Suicide=no
Loadable=no
Prebuild=no
Priority=5
Waypoint=C
Annoyance=no
IonImmune=no
Recruiter=no
Reinforce=no
TaskForce=01000011
TechLevel=0
Aggressive=no
Autocreate=yes
GuardSlower=no
OnTransOnly=no
AvoidThreats=no
LooseRecruit=no
VeteranLevel=1
IsBaseDefense=no
UseTransportOrigin=no
OnlyTargetHouseEnemy=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=no

[01000020]
Max=1
Full=yes
Name=Iran Rein3
Group=-1
House=Arabs
Script=
Whiner=no
Droppod=yes
Suicide=no
Loadable=no
Prebuild=no
Priority=5
Waypoint=F
Annoyance=no
IonImmune=no
Recruiter=no
Reinforce=no
TaskForce=01000010
TechLevel=0
Aggressive=no
Autocreate=yes
GuardSlower=no
OnTransOnly=no
AvoidThreats=no
LooseRecruit=no
VeteranLevel=1
IsBaseDefense=no
UseTransportOrigin=no
OnlyTargetHouseEnemy=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=no

[01000021]
Max=1
Full=yes
Name=Amer Rein1
Group=-1
House=Americans
Script=
Whiner=no
Droppod=yes
Suicide=no
Loadable=no
Prebuild=no
Priority=5
Waypoint=E
Annoyance=no
IonImmune=no
Recruiter=no
Reinforce=no
TaskForce=01000013
TechLevel=0
Aggressive=no
Autocreate=yes
GuardSlower=no
OnTransOnly=no
AvoidThreats=no
LooseRecruit=no
VeteranLevel=1
IsBaseDefense=no
UseTransportOrigin=no
OnlyTargetHouseEnemy=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=no

[01000040]
Max=1
Full=yes
Name=Amer Rein2 Easy_med
Group=-1
House=Americans
Script=01000044
Whiner=no
Droppod=no
Suicide=no
Loadable=no
Prebuild=no
Priority=5
Waypoint=P
Annoyance=no
IonImmune=no
Recruiter=no
Reinforce=no
TaskForce=01000014
TechLevel=0
Aggressive=no
Autocreate=yes
GuardSlower=no
OnTransOnly=no
AvoidThreats=no
LooseRecruit=no
VeteranLevel=1
IsBaseDefense=no
UseTransportOrigin=no
OnlyTargetHouseEnemy=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=no

[01000041]
Max=1
Full=yes
Name=Amer Rein2 Hard
Group=-1
House=Americans
Script=01000044
Whiner=no
Droppod=no
Suicide=no
Loadable=no
Prebuild=no
Priority=5
Waypoint=P
Annoyance=no
IonImmune=no
Recruiter=no
Reinforce=no
TaskForce=01000015
TechLevel=0
Aggressive=no
Autocreate=yes
GuardSlower=no
OnTransOnly=no
AvoidThreats=no
LooseRecruit=no
VeteranLevel=1
IsBaseDefense=no
UseTransportOrigin=no
OnlyTargetHouseEnemy=no
TransportsReturnOnUnload=no
AreTeamMembersRecruitable=no

[01000044]
0=16,16
1=11,15
Name=Commanch Rein

[01000047]
0=11,15
Name=Hunt

[Actions]
01000000=1,1,0,6,0,0,0,0,A
01000002=1,2,0,6,0,0,0,0,A
01000004=1,7,1,01000007,0,0,0,0,A
01000008=3,7,1,01000018,0,0,0,0,A,21,6,EVA_ReinforcementsHaveArrived,0,0,0,0,A,11,4,mission:ira04a,0,0,0,0,A
01000022=2,11,4,mission:ira04b,0,0,0,0,A,53,2,01000024,0,0,0,0,A
01000024=3,7,1,01000019,0,0,0,0,A,19,7,VehicleMove2,0,0,0,0,A,21,6,EVA_ReinforcementsHaveArrived,0,0,0,0,A
01000026=1,7,1,01000021,0,0,0,0,A
01000028=2,7,1,01000020,0,0,0,0,A,21,6,EVA_ReinforcementsHaveArrived,0,0,0,0,A
01000030=2,2,0,6,0,0,0,0,A,11,4,mission:ira04с,0,0,0,0,A
01000032=2,11,4,mission:ira04d,0,0,0,0,A,6,0,0,0,0,0,0,A
01000034=2,36,0,6,0,0,0,0,A,53,2,01000032,0,0,0,0,A
01000036=1,7,1,01000040,0,0,0,0,A
01000038=1,7,1,01000041,0,0,0,0,A
01000042=2,53,2,01000036,0,0,0,0,A,53,2,01000038,0,0,0,0,A
01000045=13,99,7,_Amb_WindCold,0,0,0,0,B,99,7,_Amb_WindCold,0,0,0,0,S,99,7,_Amb_WindCold,0,0,0,0,G,99,7,_Amb_WindCold,0,0,0,0,F,99,7,_Amb_WindCold,0,0,0,0,N,99,7,_Amb_WindCold,0,0,0,0,O,99,7,_Amb_WindCold,0,0,0,0,Q,99,7,_Amb_WindCold,0,0,0,0,R,99,7,_Amb_WindCold,0,0,0,0,E,99,7,_Amb_WindCold,0,0,0,0,L,99,7,_Amb_WindCold,0,0,0,0,H,99,7,_Amb_WindCold,0,0,0,0,M,99,7,_Amb_River,0,0,0,0,T

[Amer Support House]
IQ=0
Edge=West
Color=DarkGreen
Allies=Americans House,Amer Support House
Country=Amer_Support
Credits=0
NodeCount=0
TechLevel=10
PercentBuilt=100
PlayerControl=no

[Amer_Support]
Name=Amer_Support
Side=GDI
Color=Gold
Prefix=G
Suffix=Allied
SmartAI=yes
CostUnitsMult=1
ParentCountry=Americans

[Americans House]
IQ=5
Edge=North
Color=DarkBlue
Allies=Americans House,Amer Support House
Country=Americans
Credits=0
NodeCount=0
TechLevel=10
PercentBuilt=100
PlayerControl=no

[Arabs House]
IQ=0
Edge=East
Color=DarkRed
Allies=Russians House,Arabs House,Neutral House
Country=Arabs
Credits=0
NodeCount=0
TechLevel=10
PercentBuilt=100
PlayerControl=yes

[Basic]
Name=Frostburn
Player=Arabs House
Percent=0
Briefing=Brief:ALL04
GameMode=standard
HomeCell=1
InitTime=10000
Official=yes
EndOfGame=no
FreeRadar=yes
MaxPlayer=8
MinPlayer=2
SkipScore=no
TrainCrate=no
TruckCrate=no
AltHomeCell=1
OneTimeOnly=no
CarryOverCap=0
NewINIFormat=4
NextScenario=GDI2a.map
SkipMapSelect=no
CarryOverMoney=0.000000
AltNextScenario=
MultiplayerOnly=0
IceGrowthEnabled=yes
VeinGrowthEnabled=yes
TiberiumGrowthEnabled=yes
IgnoreGlobalAITriggers=yes
TiberiumDeathToVisceroid=no

[CellTags]
39055=01000023

[Countries]
0=Americans
1=Arabs
2=Russians
3=Neutral
4=Amer_Support

[Events]
01000000=1,11,0,0
01000002=1,11,0,6
01000004=1,13,0,300
01000008=1,13,0,6
01000022=1,1,0,6
01000024=1,13,0,8
01000026=1,13,0,50
01000028=1,6,0,0
01000030=1,7,0,0
01000032=1,13,0,0
01000034=1,48,0,0
01000036=1,13,0,0
01000038=1,13,0,0
01000042=1,48,0,0
01000045=1,13,0,0

[Houses]
0=Americans House
1=Arabs House
2=Russians House
3=Neutral House
4=Amer Support House

[Infantry]
0=Arabs House,DOG,256,100,65,1,Guard,64,None,0,-1,0,1,0
1=Arabs House,DOG,256,97,68,0,Guard,64,None,0,-1,0,1,0
2=Arabs House,DOG,256,100,64,1,Guard,64,None,0,-1,0,1,0
3=Arabs House,RW,256,96,66,1,Guard,64,None,0,-1,0,1,0
4=Arabs House,RW,256,96,66,2,Guard,64,None,0,-1,0,1,0
5=Arabs House,RW,256,96,66,3,Guard,64,None,0,-1,0,1,0
6=Arabs House,RW,256,98,64,1,Guard,64,None,0,-1,0,1,0
7=Arabs House,RW,256,98,63,1,Guard,64,None,0,-1,0,1,0
8=Arabs House,RW,256,98,64,2,Guard,64,None,0,-1,0,1,0
9=Arabs House,RW,256,98,63,2,Guard,64,None,0,-1,0,1,0
10=Arabs House,RW,256,96,67,1,Guard,64,None,0,-1,0,1,0
11=Arabs House,RW,256,96,67,2,Guard,64,None,0,-1,0,1,0
12=Americans House,GI,256,76,54,0,Area Guard,64,None,0,-1,0,1,0
13=Americans House,GI,256,78,51,0,Area Guard,64,None,0,-1,0,1,0
14=Americans House,GI,256,61,38,0,Area Guard,64,None,0,-1,0,1,0
15=Americans House,GI,256,61,36,0,Area Guard,64,None,0,-1,0,1,0
16=Americans House,GI,256,65,33,0,Area Guard,64,None,0,-1,0,1,0
17=Americans House,GI,256,64,34,1,Area Guard,64,None,0,-1,0,1,0
18=Americans House,GI,256,57,36,0,Area Guard,64,None,0,-1,0,1,0
19=Americans House,GI,256,63,31,0,Area Guard,64,None,0,-1,0,1,0
20=Americans House,GI,256,45,42,0,Area Guard,64,None,0,-1,0,1,0
21=Americans House,GI,256,47,43,0,Area Guard,64,None,0,-1,0,1,0
22=Americans House,GI,256,30,51,1,Area Guard,64,None,0,-1,0,1,0
23=Americans House,GI,256,31,50,0,Area Guard,64,None,0,-1,0,1,0
24=Americans House,GI,256,31,49,0,Area Guard,64,None,0,-1,0,1,0
25=Americans House,GI,256,30,52,0,Area Guard,64,None,0,-1,0,1,0
26=Americans House,GGI,256,24,73,1,Guard,64,None,0,-1,0,1,0
27=Americans House,GGI,256,22,74,0,Guard,64,None,0,-1,0,1,0
28=Americans House,GGI,256,26,74,0,Guard,64,None,0,-1,0,1,0
29=Americans House,GI,256,27,72,0,Area Guard,64,None,0,-1,0,1,0
30=Americans House,GI,256,29,70,0,Area Guard,64,None,0,-1,0,1,0
31=Americans House,GI,256,29,69,0,Area Guard,64,None,0,-1,0,1,0
32=Americans House,GI,256,29,68,1,Area Guard,64,None,0,-1,0,1,0
33=Americans House,GI,256,30,68,0,Area Guard,64,None,0,-1,0,1,0
34=Americans House,GI,256,36,78,1,Area Guard,64,None,0,-1,0,1,0
35=Americans House,GI,256,36,77,0,Area Guard,64,None,0,-1,0,1,0
36=Americans House,GI,256,56,95,0,Area Guard,64,None,0,-1,0,1,0
37=Americans House,GI,256,57,94,0,Area Guard,64,None,0,-1,0,1,0
38=Americans House,GI,256,58,94,1,Area Guard,64,None,0,-1,0,1,0
39=Americans House,GI,256,59,95,0,Area Guard,64,None,0,-1,0,1,0
40=Americans House,GI,256,72,83,0,Area Guard,64,01000035,0,-1,0,1,0
41=Americans House,GI,256,72,82,0,Area Guard,64,01000035,0,-1,0,1,0
42=Americans House,GI,256,71,81,1,Area Guard,64,01000035,0,-1,0,1,0
43=Americans House,GI,256,70,76,1,Area Guard,64,01000035,0,-1,0,1,0
44=Americans House,GI,256,70,76,2,Area Guard,64,01000035,0,-1,0,1,0
45=Americans House,GI,256,71,75,0,Area Guard,64,01000035,0,-1,0,1,0
46=Americans House,GI,256,74,72,1,Area Guard,64,01000035,0,-1,0,1,0
47=Americans House,GI,256,72,73,0,Area Guard,64,01000035,0,-1,0,1,0
48=Americans House,GI,256,72,72,0,Area Guard,64,01000035,0,-1,0,1,0

[IsoMapPack5]
[encoded data, 49694 characters]
674=AABAARAAA=

[Lighting]
Red=0.600000
Blue=1.150000
Green=0.560000
Level=0.028000
Ground=0.000000
IonRed=0.695000
Ambient=0.680000
IonBlue=0.775000
IonGreen=0.445000
IonLevel=0.028000
IonGround=0.000000
IonAmbient=0.650000
DominatorRed=0.850000
DominatorBlue=0.300000
DominatorGreen=0.200000
DominatorLevel=0.000000
DominatorGround=0.000000
DominatorAmbient=1.500000
DominatorAmbientChangeRate=0.009000

[Map]
Size=0,0,60,60
Theater=SNOW
LocalSize=2,5,56,50

[Neutral House]
IQ=5
Edge=North
Color=Grey
Allies=Russians House,Arabs House,Neutral House
Country=Neutral
Credits=0
NodeCount=0
TechLevel=10
PercentBuilt=100
PlayerControl=no

[OverlayDataPack]
1=BQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIA
2=CABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4A
3=IACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP
4=4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAA
5=IP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQAAIP4AIACABQ
6=AAIP4AIACABQAAIP4AIACABQAAIP4AIACA

[OverlayPack]
1=BQAAIP4AIP+ABQAAIP4AIP+ACwAAIP43Dv+Bs/7IEf+ABQAAIP4AIP+ABQAAIP4AIP+ABQ
2=AAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+A
3=BQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP
4=+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4A
5=IP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP
6=4AIP+ABQAAIP4AIP+ABQAAIP4AIP+ABQAAIP4AIP+A

[Ranking]
ParTimeEasy=00:12:00
ParTimeHard=00:05:00
OverParTitle=GUI:ParTitleAll04
ParTimeMedium=00:09:00
UnderParTitle=GUI:ParTitleAll04
OverParMessage=GUI:OverParMsgAll04
UnderParMessage=GUI:UnderParMsgAll04

[Russians House]
IQ=5
Edge=East
Color=DarkRed
Allies=Russians House,Arabs House,Neutral House
Country=Russians
Credits=0
NodeCount=0
TechLevel=10
PercentBuilt=100
PlayerControl=no

[ScriptTypes]
0=01000016
1=01000017
2=01000044
3=01000047

[Smudge]
0=BURNT07,61,27,0
1=BURNT10,51,32,0
2=BURNT12,53,36,0
3=CRATER11,58,37,0
4=CRATER12,65,35,0
5=CRATER12,47,23,0
6=CRATER02,48,27,0
7=BURNT06,49,29,0
8=BURNT08,54,27,0
9=BURNT03,57,26,0
10=BURNT01,60,24,0
11=BURNT03,55,33,0
12=BURNT05,55,31,0
13=BURNT08,61,31,0
14=BURNT10,65,29,0
15=BURNT08,65,26,0
16=BURNT12,61,34,0
17=BURNT06,63,33,0
18=BURNT05,63,29,0
19=BURNT05,64,22,0
20=BURNT05,65,41,0

[SpecialFlags]
Inert=no
FogOfWar=no
IonStorms=no
MCVDeploy=no
Meteorites=no
Visceroids=yes
FixedAlliance=no
TiberiumGrows=yes
InitialVeteran=no
HarvesterImmune=no
TiberiumSpreads=yes
TiberiumExplosive=no
DestroyableBridges=yes

[Tags]
01000001=0,Win 1,01000000
01000003=0,Lose 1,01000002
01000005=0,Amer Rein3 1,01000004
01000009=0,Begin1 1,01000008
01000023=0,Take Crate 1,01000022
01000025=0,Iran Rein2 1,01000024
01000027=0,Amer Rein1 1,01000026
01000029=0,Iran Rein3 1,01000028
01000031=0,Lose2 1,01000030
01000033=0,Captured APC 1,01000032
01000035=1,APC Guard destroyed 1,01000034
01000037=0,Amer Rein2 Easy_Med 1,01000036
01000039=0,Amer Rein2 Hard 1,01000038
01000043=0,Moto on Shore Destroyed 1,01000042
01000046=0,_Ambient1 1,01000045

[TaskForces]
0=01000010
1=01000011
2=01000012
3=01000013
4=01000014
5=01000015
6=01000006

[TeamTypes]
0=01000018
1=01000019
2=01000020
3=01000021
4=01000040
5=01000041
6=01000007

[Terrain]
11066=TREE23
12065=TREE28
13059=TREE26
14060=TREE25
14061=TREE23
14062=TREE25
18057=TREE28
20053=TREE24
20055=TREE25
21053=TREE22
24054=TREE24
26081=TREE28
27082=TREE22
27084=TREE27
28074=TREE23
29074=TREE22
31070=TREE23
31072=TREE25
31082=TREE23
31084=TREE26
32074=TREE22
32082=TREE23
32084=TREE27
33080=TREE24
34072=TREE28
34085=TREE27
36082=TREE23
36084=TREE28
37084=TREE27
38079=TREE23
39082=TREE26
42082=TREE24
42083=TREE22
42088=TREE21
43080=TREE20
43082=TREE24
44084=TREE28
44086=TREE23
44087=TREE22
44093=TREE27
44097=TREE22
45089=TREE28
45091=TREE27
47062=TREE21
48018=TREE26
48061=TREE27
50017=TREE27
50102=TREE26
50104=TREE21
51013=TREE27
51015=TREE27
51057=TREE21
51105=TREE26
52019=TREE24
52055=TREE27
52059=TREE26
52102=TREE25
52107=TREE28
53021=TREE28
53054=TREE20
53101=TREE28
53102=TREE28
53104=TREE22
53107=TREE20
53110=TREE21
53111=TREE25
54012=TREE23
54016=TREE24
54018=TREE28
54022=TREE26
54024=TREE24
54054=TREE20
54104=TREE27
55053=TREE21
56015=TREE26
56017=TREE26
56020=TREE27
56022=TREE23
56023=TREE28
57025=TREE28
57099=TREE21
58107=TREE22
58111=TREE26
59064=TREE24
59104=TREE24
59108=TREE22
60053=TREE23
60060=TREE22
60063=TREE23
60068=TREE26
60102=TREE27
60103=TREE27
61016=TREE22
61052=TREE20
61067=TREE22
61069=TREE23
61101=TREE25
61105=TREE21
61106=TREE21
62014=TREE26
62019=TREE23
62040=TREE25
62056=TREE21
62059=TREE23
62060=TREE21
62063=TREE20
62105=TREE20
63018=TREE25
64013=TREE25
64016=TREE22
64038=TREE23
64040=TREE20
64084=TREE20
65020=TREE22
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72041=TREE24
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88078=TREE26
88081=TREE23
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89083=TREE21
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95050=TREE23
95069=TREE23
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96081=TREE26
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97052=TREE24
97066=TREE20
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105054=TREE27
105057=TREE24
106050=TREE24
106054=TREE24
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107051=TREE25
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108053=TREE26
108054=TREE21
108057=TREE20
109051=TREE28

[Triggers]
01000000=Arabs,<none>,Win,0,1,1,1,0
01000002=Arabs,<none>,Lose,0,1,1,1,0
01000004=Americans,<none>,Amer Rein3,0,0,1,1,0
01000008=Arabs,<none>,Begin1,0,1,1,1,0
01000022=Arabs,<none>,Take Crate,0,1,1,1,0
01000024=Arabs,<none>,Iran Rein2,1,1,1,1,0
01000026=Americans,<none>,Amer Rein1,0,1,1,1,0
01000028=Arabs,<none>,Iran Rein3,0,1,1,1,0
01000030=Arabs,<none>,Lose2,0,1,1,1,0
01000032=Arabs,<none>,Captured APC,1,1,1,1,0
01000034=Amer_Support,<none>,APC Guard destroyed,0,1,1,1,0
01000036=Americans,<none>,Amer Rein2 Easy_Med,1,1,1,0,0
01000038=Americans,<none>,Amer Rein2 Hard,1,0,0,1,0
01000042=Americans,<none>,Moto on Shore Destroyed,0,1,1,1,0
01000045=Arabs,<none>,_Ambient1,0,1,1,1,0

[Units]
0=Americans House,BRDL,256,28,49,64,Area Guard,01000029,0,-1,0,-1,1,0
1=Americans House,BRDL,256,25,64,64,Area Guard,None,0,-1,0,-1,1,0
2=Americans House,BRDL,256,29,64,64,Area Guard,None,0,-1,0,-1,1,0
3=Americans House,BIKE2,256,32,77,64,Area Guard,None,0,-1,0,-1,1,0
4=Americans House,BIKE2,256,58,95,64,Area Guard,None,0,-1,0,-1,1,0
5=Americans House,BIKE2,256,73,84,64,Area Guard,01000035,0,-1,0,-1,1,0
6=Americans House,BIKE2,256,70,73,64,Area Guard,01000035,0,-1,0,-1,1,0
7=Americans House,BRDL,256,70,78,64,Area Guard,01000035,0,-1,0,-1,1,0
8=Americans House,BRDL,256,62,104,64,Guard,None,0,-1,0,-1,1,0
9=Americans House,BRDL,256,66,107,64,Guard,None,0,-1,0,-1,1,0
10=Amer Support House,M113,256,75,79,64,Guard,01000031,0,-1,0,-1,0,0
11=Americans House,BIKE2,256,58,82,64,Area Guard,01000043,0,-1,0,-1,1,0

[Waypoints]
0=72104
1=64096
2=16074
3=21069
4=62065
5=48036
6=36050
7=35065
8=32058
9=31058
10=24048
11=52055
12=20055
13=62023
14=75032
15=105051
16=79056
17=78072
18=51075
19=60044



[Digest]
1=0AxdttJqiHX5qlQgI7xvvkJa+7I=

