112红警2任务-苏军的制约

Author: Concolor1
Address: Puma129@hotmail.com
Editor: FinalAlert2
Created:21st Oct, 2001

Name: Soviet Stranglehold.
Size: 90x80
Players: 1
Theater: Temperate

To play this mission:Extract the contents of the winzip file into your 
Red Alert2 Directory.Launch the game,select new campaign for the Allies.
The game will then launch.

Info: Welcome to South Africa commander,our war efforts against the Soviet empire has bought the battle to this country. In particular this region reknown for it's high-grade diamond mines!
Here the Soviets are engaged in a huge operation to tear-out all the lands resources in a bid to fuel their ever growing war-machine,(the Soviet forces).
We ourselves badly need those resources as our finances are running low. One of our Spies is already in the target zone,ready to guide in your pre-strike team! Once there establish a "foot-hold" in the region and we will dispatch an MCV.
Futher intelligence from our spy satallite network also suggests the presence of a large naval base in the area. We think that this may well be a key base camp from which the Soviets have been sending out sub patrols to sink our supply vessels.
Commander we need this victory! Tear apart that Soviet base,so we can harvest the resources in the area and continue the long hard fight and reclaim what was lost to us!

 Objective 1: Use your Spy to steal money from the Soviets.
 
 Objective 2: Destroy the Soviet Naval yards.
 
 Objective 3: Destroy the Soviet base.




Ok so there u have it,this is my third single player mission for RedAlert2.
A RA2CFS file has been added.If you wish to install this please back-up your
original CFS file as the text of the mission has been altered in 
order to fit with the maps theme!

Mission concept inspired by the imagination of Campbell Mackay,a good friend.
Finally a big thankyou to the following people who have given so much
help in this field with their ideas and solutions......Cannis,(for outstanding 
help with the variables,very grateful in your time to explain these to 
me,)Roadxkill,(for inspiring me with his own missions) 
Wildefire,(As always for her assistance with all things FA2 related and support!)
Captdoom6,(for supplying the answers to the questions that I never asked)
Appokares,Deezire,Silverfox,Subzero46,RVmech,(yet another great mission 
builder who inspired my drive to write missions.)
Wardead,Nickname,Almyghty,Kane02Nod,Hinheir,CBWhiz,Benianka,Aircraftkiller2001,
and anyone else that I may of overlooked,thanks guys,a big thankyou also to the play
testers whos time was spent going over the mission,Argcmdr and McSpivey.  
Finally thanks to Matze,for the FA2 utility.



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