{
  "Format": "1.15.0",
  "Changes": [
    {
      "Action": "EditData",
      "Target": "Data/NPCDispositions",
      "Entries": {
		"Pelette": "adult/neutral/shy/neutral/male/datable/null/Other/winter 24//PeletteHOUSE 32 8/Pelette"
      } 
    },

    {//
      "Action": "EditData",
      "Target": "Data/NPCGiftTastes",
      "Entries": {
		"Pelette": "Hmm?Is this for me?#$b#I like it...thank you./224 64 74 104 109/This is...for me?#$b#Thanks./220 110 444 446 454 561 564 575/...?#$b#Is this the type of thing people like nowadays?/-4 -19/...#$b#Is this your idea of a practical joke?#$b#Get away from me.#$e#%He turns away to ignore you./404 408 424 456 -20 205/A gift...?#$b#Thank you./194 196 201 211 258 254/"
      }
    },
    {
       "Action": "EditData",
      "Target": "Data/NPCGiftTastes",
      "Entries": {
		"Pelette": "...!#$b#Thank you, Dear.#$b#%He leans down to kiss you./224 64 74 104 109/I like you better than this dear.#$b#% He steals a kiss off your lips./220 110 444 446 454 561 564 575/Ah...#$b#Thank you dear, for everything you give me./-4 -19/...Dear?#$b#......#$b#Did I do something wrong...?/404 408 424 456 -20 205/Thank you dear.#$b#I can smell you scent in this gift~/194 196 201 211 258 254/"
      },
      "When": {
      	"Relationship:Pelette": "Married"
      }
  },
	{
	  "Action": "EditData",
      "Target": "Strings/StringsFromCSFiles",
      "Entries": {
    "NPC.cs.4244": "You remembered my Birthday...#$b#Thank you....",
    "NPC.cs.4245": "A birthday present?#$b#How thoughtful.#$b#Thank you.",
    "NPC.cs.4246": "Ah, today is my birthday...Winter must almost be over.#$b#Thank you.",
    "NPC.cs.4248": "...? What's this, garbage?#$b#...Oh, my birthday? Next year don't bother.",
      },
      "When":{
      	"Season": "winter",
      	"Day": "24"
      }
   },	 
	{
  	"Action": "EditData",
      "Target": "Data/EngagementDialogue",
      "Entries": {
		"Pelette0": "Oh @! Sorry, do I seem nervous...?#$e#I'm just wondering...do I have to use another name for you now?$4#$b#Like couples do...Hmm, maybe...honey?$4#$b#.......$6#$b#That's too strange, isn't it...$7",
		"Pelette1": "......$4#$b#Oh, hello....$7#$b#...$4#$b#Sorry. I'm not used to being nervous. It makes me uncomfortable.$4#$b#But...you know I love you, right, @?$4"
      }
    },
    {
      "Action": "EditData",
      "Target": "Strings/StringsFromCSFiles",
      "Entries": {
        "Utility.cs.5367": "When @ first arrived in Pelican Town, no one knew if they would fit in with our community...#$b#But from this day forward, @ is going to be as much a part of this town as any of us!$h#$b#So today on {1} {0}, I'm very proud to announce that @ and Pelette are tying the knot.",
        "Utility.cs.5369": "When @ first arrived in Pelican Town, no one knew if they would fit in with our community...#$b#But from this day forward, @ is going to be as much a part of this town as any of us!$h#$b#So today on {1} {0}, I'm very proud to announce that @ and Pelette are tying the knot.",
        "Utility.cs.5371": "@...Pelette... #$b# As mayor of Pelican Town, and regional bearer of the matrimonial seal, I now pronounce you two married！$h",
        "Utility.cs.5373": "@...Pelette... #$b# As mayor of Pelican Town, and regional bearer of the matrimonial seal, I now pronounce you two married！$h",
        "Utility.cs.5377": "@...Pelette... #$b# As mayor of Pelican Town, and regional bearer of the matrimonial seal, I now pronounce you two married！$h"
      },
      "When": {
        "Relationship:Pelette": "Engaged, Married"
      }
    },
    {
  "Action": "EditData",
      "Target": "Strings/StringsFromCSFiles",
      "Entries": {
        "NPC.cs.3985": "Ah, @...$3#$b#I happened to hear that you gave a gift to{0}...$2#$b#.....$s#$b#%He sucks his teeth.$7#$b#You won't be doing that again, right dear?$2"
      },
      "When":{
        "Relationship:Pelette":"Engaged, Married"
      }
    },    
    {//
      "Action": "EditData",
      "Target": "Data/animationDescriptions",
      "entries":
      {
        "Pelette_reading": "16/16 16 17 17 18 18 19 19 18 18 18 17 17 16/16/Strings\\animationDescriptions:Pelette_reading",
        "Pelette_sad": "24/25 25 25 25 26 26 26 26 27 27 27 27 26 26 26 26 26 25 25 25 25 26 26 26 26 27 27 27 27/24",
        "Pelette_sad2": "32/33 33 32 32 33 33/32",
        "Pelette_sleeping":"20/21 21 22 22 23 23 22 22 21 21/20",
        "Pelette_1":"36/36 36 36 36 37 37 37 37/36",
      }
    },
    {
      "Action": "EditData",
      "Target": "Strings/animationDescriptions",
      "entries":
      {
        "Pelette_reading": "%Pelette seems absorbed in his book, best not to disturb him.",
      },
      "When": {
        "DayOfWeek": "Monday, Thursday",
        "Relationship:Pelette":"Unmet, Friendly"
      }
    },
    {
      "Action": "EditData",
      "Target": "Strings/animationDescriptions",
      "entries":
      {
        "Pelette_reading": "%Pelette is concentrating on his book, it's best not to disturb him.",
        "Pelette_sleep": "%Pelette grimaces in his sleep. He must be having a nightmare."
      },
      "When": {
        "DayOfWeek": "Wednesday, Friday, Sunday",
        "Relationship:Pelette":"Unmet, Friendly"
      }
    },
    {
      "Action": "EditData",
      "Target": "Strings/animationDescriptions",
      "entries":
      {
        "Pelette_reading": "%Pelette is absorbed in his reading. The title is 'How to have a Friendly Chat'.",
      },
      "When": {
        "DayOfWeek": "Tuesday, Saturday",
        "Relationship:Pelette":"Unmet, Friendly"
      }
    },
    {//2
      "Action": "EditData",
      "Target": "Strings/animationDescriptions",
      "entries":
      {
        "Pelette_reading": "%Pelette was focused on his book. The title reads,'The Farmer's Life'.",
      },
      "When": {
        "DayOfWeek": "Saturday, Sunday",
        "Relationship:Pelette":"Dating, Engaged, Married"
      }
    },
    {//
      "Action": "EditData",
      "Target": "Characters/Dialogue/rainy",
      "Entries": {
      "Pelette": "This weather calls for a beer."
            },
      "When": {
        "Relationship:Pelette":"Ument"
      }
    },
    { 
      "Action": "EditData",
      "Target": "Characters/Dialogue/rainy",
      "Entries": {
      "Pelette": "...suppose it'll rain all day,@?#$b#...The rain brings me back...$2"
            },
      "When": {
        "Relationship:Pelette":"Friendly"
      }
    },
    { 
      "Action": "EditData",
      "Target": "Characters/Dialogue/rainy",
      "Entries": {
       "Pelette": "Ah，@...#$b#You're soaking wet, you might catch a cold.$6#$e#Come here, I'll help you clean up.$4"
            },
      "When": {
        "Relationship:Pelette":"Dating, Engaged, Married"
      }
    },

    {//)
      "Action": "Load",
      "Target": "Characters/Pelette",
      "FromFile": "sprites/Pelette.png"
    },
		{
	  "Action": "Load",
	  "Target": "Data/Events/PeletteHOUSE",
	  "FromFile": "events/PeletteHOME.xnb"
	},
	{
      "Action": "Load",
      "Target": "Characters/fire1",
      "FromFile": "sprites/fire1.png",
    },
	{
      "Action": "Load",
      "Target": "Characters/fire2",
      "FromFile": "sprites/fire2.png",
    },
	{
      "Action": "Load",
      "Target": "Characters/fire3",
      "FromFile": "sprites/fire3.png",
    },
	{
      "Action": "Load",
      "Target": "Characters/array1",
      "FromFile": "sprites/array1.png",
    },
	{
      "Action": "Load",
      "Target": "Characters/array2",
      "FromFile": "sprites/array2.png",
    },
	{
      "Action": "Load",
      "Target": "Characters/array3",
      "FromFile": "sprites/array3.png",
    },
	{
      "Action": "Load",
      "Target": "Characters/wing1",
      "FromFile": "sprites/wing1.png",
    },
	{
      "Action": "Load",
      "Target": "Characters/wing2",
      "FromFile": "sprites/wing2.png",
    },
	{
      "Action": "Load",
      "Target": "Characters/wing3",
      "FromFile": "sprites/wing3.png",
    },
	{
      "Action": "Load",
      "Target": "Characters/wing4",
      "FromFile": "sprites/wing4.png",
    },
    {
      "Action": "Load",
      "Target": "Portraits/Pelette",
      "FromFile": "portraits/Pelette.png"
    },
    {
      "Action": "Load",
      "Target": "Characters/Dialogue/Pelette",
      "FromFile": "dialogue/Pelette.json"
    },
    {
      "Action": "Load",
      "Target": "Characters/Dialogue/MarriageDialoguePelette",
      "FromFile": "dialogue/MarriageDialogue.json"
      },
    {
      "Action": "Load",
      "Target": "Characters/schedules/Pelette",
      "FromFile": "schedules/Pelette.json"
    },
    {
      "Action": "Load",
      "Target": "Strings/schedules/Pelette",
      "FromFile": "schedules/dialogue/Pelette.json"
    },
    {
      "Action": "EditData",
      "Target": "Characters/Dialogue/Elliott",
      "Entries": {
        "Tue4": "There's times I see Pelette on my walks. #$b#Everytime his nose is stuck in a book, though I'm not sure what he's reading.$h#$e#I'm sure he's nice once you know him.",
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/spring13",
      "Entries": {
        "Pelette": "What's the point of this anyways?$1"
         }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/spring13",
      "Entries": {
        "Pelette": "Don't think I'll go easy on you just cause we're married dear.$1"
      },
       "When": {
      	"Relationship:Pelette": "Married"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/spring13",
      "Entries": {
        "Pelette": "...$2#$e#...Do you need something? Leave me alone.$2"
      },
      "When": {
        "Relationship:Pelette": "Divorced"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/spring24",
      "Entries": {
        "Pelette": "Such a vibrant dance.#$b#It's pure foolishness."
         }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/spring24",
      "Entries": {
        "Pelette": "Honey, would you like to dance with me?#$b#%He brings your hand to his face, leaving a kiss on your knuckles.$4"
      },
       "When": {
      	"Relationship:Pelette": "Married"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/spring24",
      "Entries": {
        "Pelette": ".....？$2"
      },
      "When": {
        "Relationship:Pelette": "Divorced"
      }
    },
    {
     "Action": "EditData",
      "Target": "data/festivals/summer11",
      "Entries": {
        "Pelette": "...Isn't it dirty for so many people to eat together?#$b#...What if someone adds a poisonous mushroom to the soup.$1#$e#...Don't get any ideas.",
        "Pelette_spouse": "Dear, I just saw someone put a mushroom in.。$2#$b#...$2#$b#...but...everything else people looked so tasy...$2#$e#...Suck it up?...Sigh. Maybe.$2"
         }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/summer11",
      "Entries": {
        "Pelette": "...#$b#...Go choke on the soup.$0"
      },
      "When": {
        "Relationship:Pelette": "Divorced"
      }
    },
    {
     "Action": "EditData",
      "Target": "data/festivals/summer28",
      "Entries": {
        "Pelette": "I walked down the beach to relax but all these people came...$2#$e#...Noisy, Irritable people."
         }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/summer28",
      "Entries": {
        "Pelette_spouse": "Honey, shall we look at the jellyfish together?"}
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/summer28",
      "Entries": {
        "Pelette": "....$2"
      },
      "When": {
        "Relationship:Pelette": "Divorced"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/fall16",
      "Entries": {
        "Pelette": "You'll get first place.#$b#How do I know? You run around like a headless chicken everyday.$5",
         }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/fall16",
      "Entries": {
        "Pelette_spouse": "There you are dear.$1#$b#I just went into the tent and had my fortune told.$1#$e#....$1#$b#It was good, Maybe because of you?$4"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/fall16",
      "Entries": {
        "Pelette": "#%Pelette ignored your existence."
      },
      "When": {
        "Relationship:Pelette": "Divorced"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/fall24",
      "Entries": {
        "Pelette": "Hm? Am I afraid?#$b#How childish."
         }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/fall24",
      "Entries": {
         "Pelette_spouse": "Do you want to go to the maze? I'll protect you.$1",
      },
      "When": {
        "Relationship:Pelette":"Engaged, Married"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/fall24",
      "Entries": {
        "Pelette": "....$2#$b#...Why must you insist on bothering me?$8"
      },
      "When": {
        "Relationship:Pelette": "Divorced"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/winter8",
      "Entries": {
        "Pelette": "You want to build a snowman?#$b#...$0"
         }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/winter8",
      "Entries": {
        "Pelette_spouse": "Honey, are you cold?#$b#I brought a jacket especially for you.#$e#Here, let me help you put it on~$1"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/winter8",
      "Entries": {
        "Pelette": ".......#$e#...$2"
      },
      "When": {
        "Relationship:Pelette": "Divorced"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/winter25",
      "Entries": {
        "Pelette": "%Pelette ignores you."
         }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/winter25",
      "Entries": {
        "Pelette": "It's cruel you had to get a gift for someone other than me."
      },
      "When": {
        "Relationship:Pelette":"Engaged, Married"
      }
    },
    {
      "Action": "EditData",
      "Target": "data/festivals/winter25",
      "Entries": {
        "Pelette": "...Gifts...$8#$e#What a painfully meaningless holiday...$2"
      },
      "When": {
        "Relationship:Pelette": "Divorced"
      }
    },
  {//
    "Action": "EditData",
    "Target": "Data/ConcessionTastes",
    "Entries": {
    "Pelette": {
    "LovedTags": [
      "Cold", "Sweet", "Gourmet"
    ],
    "LikedTags": [
      "Candy", "Salty", "Healthy"
    ],
    "DislikedTags": [
      "Hot", "Fatty", "Joja", "Burger", "Sour"
        ]
      }
    }
  },
  {
  "Action": "EditData",
  "Target": "Data/MoviesReactions",
  "Entries": {
  "Pelette": {
    "NPCName": "Pelette",
    "Reactions": [
      {
        "Tag": "horror",
        "Response": "dislike",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "我对这个没啥兴趣"
          },
          "DuringMovie": {
            "ResponsePoint": null,
            "Script": "/message \"佩莱特紧紧地盯着你。\"",
            "Text": "...真讨厌。$1"
          },
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "终于结束了，我们下次看点别的吧。$2"
          }
        },
        "ID": "reaction_0"
      },
      {
        "Tag": "spring_movie_0",
        "Response": "love",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "很多人喜欢这部电影，我觉得应该会很不错$1"
          },
          "DuringMovie": null,
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "谢谢你带我看电影，这电影很符合我的口味$1"
          }
        },
        "ID": "reaction_1"
      },
      {
        "Tag": "spring_movie_1",
        "Response": "love",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "我看了看简介，感觉这电影很有意思$1"
          },
          "DuringMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "真漂亮$1"
          },
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "是部好电影。我最喜欢这个。$1#$b#那...那么下次你会带我来看什么电影呢, @?$4"
          }
        },
        "ID": "reaction_2"
      },
      {
        "Tag": "summer_movie_0",
        "Response": "like",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "这个电影会有意思吗？"
          },
          "DuringMovie": null,
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "很有意思。$1"
          }
        },
        "ID": "reaction_3"
      },
      {
        "Tag": "summer_movie_1",
        "Response": "like",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "听说大家都觉得很有意思。$h#$b#...我想快点看到。$h"
          },
          "DuringMovie": null,
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "我没太看懂讲了什么，但我觉得很有趣...$h"
          }
        },
        "ID": "reaction_4"
      },
      {
        "Tag": "winter_movie_0",
        "Response": "like",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "我认为这是看电影的最佳天气。$h#$b#你选了哪部电影？$3"
          },
          "DuringMovie": null,
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": ".......$s#$b#...太感人了。$6"
          }
        },
        "ID": "reaction_5"
      },
      {
        "Tag": "winter_movie_1",
        "Response": "like",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "谢谢你带我一起看电影，@。$h"
          },
          "DuringMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "嗯...$8"
          },
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "我看了一部好电影, @。$h"
          }
        },
        "ID": "reaction_6"
       }
     ]
  }
  }
  },
  {
  "Action": "EditData",
  "Target": "Data/MoviesReactions",
  "Entries": {
  "Pelette": {
    "NPCName": "Pelette",
    "Reactions": [
      {
        "Tag": "horror",
        "Response": "dislike",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "我对这个没啥兴趣$s"
          },
          "DuringMovie": {
            "ResponsePoint": null,
            "Script": "/message \"佩莱特紧紧地盯着你\"",
            "Text": "......$6"
          },
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "如果我今晚睡不着怎么办...?$6#$b#...亲爱的，今晚让我抱着你睡觉好吗$10"
          }
        },
        "ID": "reaction_0"
      },
      {
        "Tag": "spring_movie_0",
        "Response": "love",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "这电影评价不错，我很期待$1"
          },
          "DuringMovie": null,
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "内容很不错。亲爱的*亲*$h"
          }
        },
        "ID": "reaction_1"
      },
      {
        "Tag": "spring_movie_1",
        "Response": "love",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "我看了看简介，感觉这会是个有趣的 电影$h"
          },
          "DuringMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "...真有趣。$10"
          },
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "我喜欢这部电影$h#$b#下回看什么，亲爱的?$10"
          }
        },
        "ID": "reaction_2"
      },
      {
        "Tag": "summer_movie_0",
        "Response": "like",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "原来酒吧的那款游戏来自一部电影，真有趣$1"
          },
          "DuringMovie": null,
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "果然很有趣。$h"
          }
        },
        "ID": "reaction_3"
      },
      {
        "Tag": "summer_movie_1",
        "Response": "like",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "听说大家都觉得很有意思。$h#$b#...我想快点看到。$h"
          },
          "DuringMovie": null,
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "啊？$7#$b#抱歉我看你看的有点愣神$4"
          }
        },
        "ID": "reaction_4"
      },
      {
        "Tag": "winter_movie_0",
        "Response": "like",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "我认为这是看电影的最佳天气。$h#$b#你选了哪部电影？$3"
          },
          "DuringMovie": null,
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": ".......$s#$b#...真的很感人。$6"
          }
        },
        "ID": "reaction_5"
      },
      {
        "Tag": "winter_movie_1",
        "Response": "like",
        "Whitelist": [],
        "SpecialResponses": {
          "BeforeMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "和亲爱的结婚之后是不是好久没一起看电影了？$3#$b#...我真的很兴奋。$h"
          },
          "DuringMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "嗯...$8"
          },
          "AfterMovie": {
            "ResponsePoint": null,
            "Script": "",
            "Text": "内容很有意思，对吧?$h"
          }
        },
        "ID": "reaction_6"
       }
     ]
  }
  },
  "When": {
    "Relationship:Pelette":"Engaged, Married"
  }
  },
  	{
		"LogName": "PeletteEvents",
		"Action": "EditData",
		"Target": "Data/Events/Town",
		"Entries": {
                                                "000000196": "fall_day_ambient/11 37/farmer 11 31 2 Pelette 1000 1000 0 array1 1000 1000 0/skippable/pause 500/move farmer 0 6 3 true/playSound crit/pause 100/speak Pelette \"This goddamned angel! Bringing me to this god forsaken town without reason! The battlefield is where I belong! #If I see him and his stupid face again I'll kill him right then and there!$7\"/pause 500/emote farmer 40/pause 500/message \"Inside you hear things being smashed inside the home. Whoever's inside is furious, perhaps you should visit this gentleman another time.\"/pause 500/question fork1 \"#Enter#Don't Enter\"/fork Pelettejin/pause 500/globalFade/viewport -1000 -1000/warp Pelette 27 22/warp farmer 26 26/move farmer 0 0 0/move Pelette 0 0 1/changeLocation PeletteHOUSE/viewport 27 24/pause 500/textAboveHead farmer \"Is everything alright...?\"/pause 500/move Pelette 0 0 2/jump Pelette/pause 500/showFrame Pelette 38/pause 500/showFrame array1 0/warp array1 27 23/pause 100/warp array1 27 24/pause 100/warp array1 27 25/pause 100/warp array1 27 26/pause 100/warp array1 27 27/pause 100/warp array1 1000 1000/playSound crit/pause 500/showFrame Pelette 0/pause 500/emote farmer 40/pause 500/message \"A cup is aimed straight for your head, you managed to dodge it by a mere centimeter.\"/pause 500/speak Pelette \"Who are you? Casually breaking and entering into my home, do you want to die!?$$7\"/pause 500/message \"No, I-! I'm the new farmer here, I wanted to visit the neighbors!\"/pause 500/speak Pelette \"Visit? And are you blind or deaf? Cause you either didn't hear me screaming, or you're too blind to see my anger. Get Out, Now!$6\"/pause 500/textAboveHead farmer \"Sorry!\"/pause 500/message \"Seems like it was a bad time.\"/pause 500/end",
                                                "Pelettejin":"pause 500/message \"It's a bad time right now, you can meet him later.\"/pause 500/end"

		},
	},
  	{
		"LogName": "PeletteEvents",
		"Action": "EditData",
		"Target": "Data/Events/Town",
		"Entries": {
                                                "111111196/f Pelette 250/t 900 1600/e 000000196": "fall_day_ambient/29 66/Emily 33 66 2 Haley 33 67 0 Lewis 29 63 2 Clint 24 64 1 Pelette 26 69 0 farmer 29 69 0 Jas 34 63 2 Vincent 35 63 2 Sam 22 67 1 Abigail 23 66 2 Sebastian 24 67 3/skippable/animate Abigail false true 200 28 28 28 28 28 28 28 28 29 29 29 29 29 29 29 29/animate Jas false true 100 16 16 17 17 18 18 19 19/animate Vincent false true 200 18 18 19 19/pause 500/textAboveHead Lewis \"Everyone, your attention!\"/pause 500/move Sebastian 0 0 0 true/move Abigail 0 0 1 true/move Emily 0 0 3 true/move Haley 0 0 3 true/pause 500/speak Lewis \"I've gathered you all in the square today to welcome Pelette! While his move was sudden, I hope we can all give Pelette a warm welcome to Pelican Town!\"/pause 500/textAboveHead Emily \"This is awesome! I love the energy today!\"/pause 100/textAboveHead \"Enough, what's the point of all this...\"/pause 500/emote Clint 40/pause 500/speak Clint \"Uh...I get the feeling he doesn't want to be here.$s\"/pause 500/move farmer 0 0 3/message \"You glanced at the corner of the crowd to see Pelette by himself. He's certainly not as angry as the first time you met him, but he still looks ready to start a fight the second someone annoys him.\"/pause 500/move farmer -2 0 3/pause 500/message \"'Hey Pelette, this is your welcoming party. Why don't you try getting to know everyone in town?'\"/pause 500/speak Pelette \"Why would I do that? Talking to a bunch of people that I don't even know is a waste of time. I'm a soldier, I don't have time for such foolish chatter.$1#$b#I need to find that damned angel and have him take me back to the battlefield where I belong. I won’t become a deserter, and besides...You shouldn’t be talking to a monster like me.\"/pause 500/message \"'...Well for a monster, you seem to be talking to me fine. Shouldn't you have bit my head off by now?'\"/pause 500/speak Pelette \"Whatever. I don't have time to explain everything to a cheeky farmer like you.$1#$b#%He looked at you with pure disgust.\"/pause 500/message \"'Listen, I know you're missing your home- er, battlefield. But there's no saying when you'll get back. So in the meantime, I want you to know that we’ll help you with whatever you need. You’re a part of our family now.'\"/pause 500/speak Pelette \"Help me? How prudent. There's no one in this world that's willing to help others without gaining something in return. $11\"/pause 500/emote farmer 40/pause 500/message \"You're at a loss for words. As much as you'd like to argue, you don't know much about him. You feel his eyes judge you as simply childish and naive, so you decided to stay quiet for now.\"/pause 500/speak Clint \"...It'll be hard to get along with him.$s\"/pause 500/message \"The road ahead will be difficult, perhaps patience will be best when approaching him.\"/pause 500/end"

		},
	},
  	{
		"LogName": "PeletteEvents",
		"Action": "EditData",
		"Target": "Data/Events/Town",
		"Entries": {
                                                "222222196/f Pelette 500/t 900 1600/e 111111196": "fall_day_ambient/76 53/Pelette 74 54 2 farmer 81 54 3/skippable/pause 500/emote farmer 40/pause 500/message \"Is that...Pelette? He looks to be in deep thought.\"/pause 500/message \"He bore a complicated expression, contemplating something as he gazed at this reflection in the river, perhaps recalling events from his past life.#You were curious about Pelette's past...even if you knew it wasn't good.\"/pause 500/move farmer -5 0 3/pause 500/emote farmer 60/pause 500/jump Pelette/move Pelette 0 0 1/pause 500/speak Pelette \"...@? What are you doing here?$12\"/pause 500/message \"The man had been lost gazing at his reflection, and upon seeing yours he jumped back in shock. His eyes became hypervigilant, looking you up and down as if you were a threat.\"/pause 500/message \"'Sorry uh, I just came here to catch some fish. I noticed that you were alone and came to say hello.'\"/pause 500/speak Pelette \"You wanted to say hello? To a man like me? I can't tell if you're stubborn or braindead clueless.$13\"/pause 500/message \"'Isn't it normal to say hello to a friend?'\"/pause 500/emote farmer 32/pause 500/speak Pelette \"Friend?$12\"/pause 500/emote farmer 8/pause 500/move Pelette 0 0 2/pause 100/showFrame Pelette 21/pause 500/speak Pelette \"You remind me of those from the barracks, such disgusting men.$6#$b#They don't have any purpose or faith of their own, they leech on others who they think who are useful, powerful, and able to keep them alive. They do not care about what's good or evil, they only help others if they think they're useful to them.$7\"/pause 500/emote Pelette 40/pause 500/speak Pelette \"The ugly faces of those traitors make me sick.$6\"/pause 500/emote farmer 12/pause 100/message \"'This isn't the barracks, Pelette, we're in Pelican Town right now. Do you really think I'm like that?'\"/pause 500/message \"Anger and confusion bubbled within you. After all this time you'd thought you could speak with Pelette like a friend, but his attitude is all the same. How could he think so little of you when you're trying to reach out to him?\"/pause 500/showFrame Pelette 22/pause 500/speak Pelette \".......$0\"/pause 500/message \"'Pelette...You should really learn to live life here before you go back to your world. This isn't a battlefield.'\"/pause 500/showFrame Pelette 0/pause 500/speak Pelette \"That's my own business to handle. I advise you to mind your own.$1\"/pause 500/message \"'......'\"/pause 500/move farmer 10 0 0 true/showFrame Pelette 21/pause 500/textAboveHead Pelette \"There is no such thing as friends in this world.\"/pause 500/speak Pelette \"...If I can't go back to my world, where will I be able to go? What's the purpose of my life if I can't go back...$s\"/pause 500/end"

		},
	},
  	{
		"LogName": "PeletteEvents",
		"Action": "EditData",
		"Target": "Data/Events/ManorHouse",
		"Entries": {
                                                "444444196/f Pelette 1000/t 600 2300/e 222222196": "fall_day_ambient/6 6/farmer 5 11 0 Lewis 7 5 3 Pelette 6 5 2/skippable/animate Pelette false true 200 36 36 36 36 36 37 37 37 37 37/pause 500/move farmer 0 -5 0/pause 500/emote farmer 40/pause 500/move Lewis 0 0 2/pause 500/speak Lewis \"Oh hello, @, as you can see, I'm talking to Pelette right now...$s\"/pause 500/speak Pelette \"I don't want to join any of your town's activities, I don't want to deal with the people here anymore.$0\"/pause 500/move Lewis 0 0 3/pause 500/speak Lewis \"Don't say such things Pelette. You've been with us for a while now. Everyone here thinks of you as a member of the town, though...they may not seem very enthusiastic, but trust me, they do.$s\"/pause 500/speak Pelette \"It doesn't matter if they're 'enthusiastic' about it or not, I've already told you my decision.$1\"/pause 500/stopAnimation Pelette/showFrame Pelette 0/pause 500/speak Pelette \"My position is clear. I'm not interested in talking with anyone. What would the townspeople even gain in befriending a monster like me?\"/pause 500/emote farmer 40/pause 500/speak Pelette \"Ha...you again, why do I keep meeting you? Following me around just to gain my trust? You're just like those undercover soldiers from the barracks. $10#$b#There's no reason for us to be acquainted in the first place.\"/pause 500/move Lewis 0 0 2/pause 500/speak Lewis \"I see, @, you and Pelette have gotten closer hm? I hope that you can persuade him to be accepting of his new life here. #$b#While we understand things are different for him, we just want to invite him to participate in the community and enjoy himself more.$s\"/pause 500/move farmer 0 -1 1/move Lewis 0 0 3/pause 500/message \"'Pelette...'\"/pause 500/move Pelette 0 0 3/speak Pelette \"I used to have a friend... a companion, who approached me like you. We became inseparable, like siblings who'd known one another their whole lives. One day I let my guard down, and that's when he pulled a knife on me....#$b#He was an undercover soldier...$1\"/pause 500/showFrame Pelette 34/message \"Pelette was silent as the air became thick, he suddenly turned to you and stared into your eyes. You could see your reflection in his dark, cold pupils.\"/pause 500/speak Pelette \"It was a long time ago...but you reminded me of him. I can't help but feel you'll do the same thing.$s\"/pause 500/message \"'I'm not-‘\"/pause 500/textAboveHead Pelette \"Shh...\"/pause 500/showFrame Pelette 39/pause 500/message \"He places a cold finger against your lips, silencing you.\"/pause 500/speak Pelette \"Prove it to me, will you? $11\"/pause 500/end"

		},
	},
		{
		"LogName": "PeletteEvents",
		"Action": "EditData",
		"Target": "Data/Events/Town",
		"Entries": {
			"555555196/f Pelette 1250/t 1900 2300/e 444444196": "night_market/47 87/farmer 46 93 0 Pelette 47 87 0/skippable/move farmer 0 -5 0/pause 500/textAboveHead farmer \"Pelette?\"/pause 500/move Pelette 0 0 2/pause 500/message \"'Are you...are you alright? Uriel has disappeared...I'm not sure where he is, but I don't know if you'll be able to get back home now...\"/pause 500/showFrame Pelette 21/pause 500/speak Pelette \"...It's alright...honestly, I have little memory of my hometown...$2#$b#For years I've been guided by my blade. It follows the desire inside my heart, striking those I wish to kill.#$b#...Did I ever tell you why I fought on the battlefield...? It allowed me to vent my emotions and suppress the inner violence inside of me. #$b#But day after day of war, the bloody battles and the smoke of gunpowder gradually erased the glory I felt.#$b#I realized it was all for naught.$2#$b#%Pelette lets out a heavy sigh, his eyebrows furrowed, as his cold eyes softened.#$b#The relationship between generals and emperors isn't as harmonious as you'd think. Most of the time they're in conflict with one another.#$b#The battlefield was always tense, whether it be the casualties of war, the dreariness in the atmosphere, or personal quarrels with one another. All this anger was pointed at those in command.#$b#They concluded that they wanted to vent out their discontentment elsewhere and negotiated.  #$b#So, every time supplies was delivered, there were women there, too.\"/pause 500/emote Pelette 40/pause 500/speak Pelette \"The battlefield was always gloomy and lackluster, I forced myself to live in a fantasy world that this is how things should be. Perhaps...coming here was not an obstacle for me, but instead a blessing to liberate me of such a life.$11\"/pause 500/message \"'...What about your family?'\"/pause 500/speak Pelette \"I grew up in the barracks, the only thing I could possibly consider as family is my sword. #$b#%He gently laughs while holding the hilt of his sword.\"/pause 500/speak Pelette \"I'm glad that I met you, @, you're not like other people.\"/pause 500/emote farmer 32/pause 500/speak Pelette \"It's a rather heavy topic, but you don't have to worry about me. I'll be fine.$11#$b#%Pelette smiles for a split moment, it quickly fades, but even then you couldn't keep your eyes off of him.\"/pause 500/message \"You gulped nervously, spurting out the first thing you could think to say. ‘Pelette, has anyone told you that you're very handsome...?'\"/pause 500/jump Pelette/pause 500/speak Pelette \"What.....What are you talking about!!? Did you even hear anything I just said?!$9\"/pause 500/message \"Finally that dreary expression was knocked off his face. But now seeing Pelette's blushing face, it makes you want to tease him more.#'Is that dot under your eye or a tear?'\"/pause 500/speak Pelette \"The spot under my eye? It's been there since I was born.$4#$b#I heard people talk about it. It's called a beauty mark, right..?$5#$b#There isn't anything beautiful about me, but I'll allow you to see me like this, @...$4#$b#%Pelette took your hand and he places it on his cheek.#$b#If you like my face, please touch it... I adore your touch.$11\"/pause 500/speak Pelette \"%Pelette brushes his fingers through your hair, eventually meeting back to your own hand and intertwining your fingers together.#$b#@, you are so beautiful.$11\"/end"
		},
	},
	{
		"LogName": "PeletteEvents",
		"Action": "EditData",
		"Target": "Data/Events/ManorHouse",
		"Entries": {
			"777777196/f Pelette 1750/t 900 1200": "night_market/8 7/farmer -1000 -1000 2 Pelette 6 5 1 Lewis 7 5 3 Wizard -1000 -1000 0/skippable/speak Pelette \"I can't just keep on begging for something. Isn't there anything I can do for you?#$b#For example...Aren't you interested in expanding your territory? Don't worry about military power, as long as you can give me time I can do it. After all, there's a monster in front of you.$1\"/pause 500/emote Lewis 60/pause 500/speak Lewis \"Eh!? We don't need to. We respect the others around us and the peace that we share.#$b#And you've no need to feel burdened. Everyone here welcomes you with open arms into Pelican Town. Just you opening up to us is more than enough. $h\"/pause 500/shake Pelette 10000/pause 500/shake Pelette 1/pause 500/speak Pelette \"...Remember when I told you Mayor. My partner and I were once inseparable. Even then, he drew his sword to kill me. $1#$b#%Pelette stares at Mayor Lewis.#$b#You are very kind. So what is it you wish to gain from me?\"/pause 500/speak Lewis \"I understand that the circumstances you previously lived in were harsh, but everyone here is kind. I can assure you that you don't have to worry about that here.#$b#%Lewis smiles gently at him, giving him a comforting pat on the shoulder.#$b#If anything here bothers you, don't hesitate to tell me. I want to help you as much as I can. I've been Mayor a long time, it's my job to make sure everyone's happy.$h\"/pause 500/emote Lewis 32/pause 500/speak Pelette \"I see... Thank you.$11#$b#%Pelette's gaze focuses on the sword sheathed on his hip.#$b#Excuse me, but could I have a cloth? I wish to polish my sword for a moment. It's the only connection I have to my world.$3\"/pause 500/speak Lewis \"Of course. In my room, open the second drawer and it should be there.$h\"/pause 500/move Pelette 0 5 0/move Pelette 9 0 2/pause 500/animate Pelette false true 36 36 36 36 36 37 37 37 37 37/warp Wizard 5 10/addTemporaryActor Blue_Chicken 16 16 6 10 2 false Animal chicken7/faceDirection Wizard 0 true/faceDirection Lewis 2 true/pause 500/speak Lewis \"Wizard, why are you here?$h\"/pause 500/emote Lewis 8/pause 500/speak Lewis \"And what's this chicken doing here?\"/pause 500/emote Wizard 40/pause 500/speak Wizard \"That's Shane... He asked me to turn him into a chicken.#$b#...Looking at him like this feels odd.\"/pause 500/emote chicken7 20/pause 500/move Wizard 0 -5 1/move Lewis 0 0 3/pause 500/speak Wizard \"Anyways. I came to speak to you about the new farmer.\"/pause 500/emote Pelette 40/pause 500/speak Wizard \"The new farmer can see Junimos, and their aura is a mystery to me. One that even I cannot decipher.#$b#But we have little need to fear. Only those good hearted and of kind nature can see Junimos.$h\"/pause 500/emote Lewis 32/pause 500/speak Lewis \"I see...I thought they were a little peculiar. They said they came here to claim the deed to their granpops farm...or do they perhaps have other reasons...? But I suppose, all we can do for now is wait.\"/pause 500/textAboveHead Pelette \"........\"/pause 500/end"
		},
	},

  	{
		"LogName": "PeletteEvents",
		"Action": "EditData",
		"Target": "Data/Events/Beach",
		"Entries": {
                                                "888888196/f Pelette 1500/e 666666196/t 2000 2300": "fall_day_ambient/12 37/farmer 13 34 2 Pelette 12 39 2/skippable/pause 500/move farmer 0 5 3/pause 500/speak Pelette \"Good evening @, isn't it a bit late to be out?$1\"/pause 500/message \"I wanted to catch a few fish before heading back, but I didn't expect you to be here.\"/pause 500/speak Pelette \"Then why don't you stay a little bit longer...we could talk for a bit.$5\"/pause 500/message \"Okay, I'll bite. How about you tell me more about your past?\"/pause 500/showFrame Pelette 21/pause 500/speak Pelette \"I already told you that there's nothing good about my past, but I made a promise...So I'll tell you.$0#$b#...I remember when I only a kid, my parents used to take me and my sister to the beach, we would build sand castles and collect shells together.$3#$b#But the quiet and peaceful days did not last long, a bomb struck my hometown, then a war began...#$b#Our house was on the verge of collapsing, but my mother and father protected me and my sister with their bodies.$1#$b#That was the first time I felt time stop moving. I could smell the scent of blood, I wanted to cry, I felt suffocated, I opened my mouth to scream but all I could taste was rust from biting my lip open.#$b#Pain...so Painful.$1#$b#I didn't know what to think at the time, I felt frightened. I tried to cry out for help, I wanted to protect my sister, I wanted to find a trace of any comfort and support but all I did was waste my time crying.#$b#The only thing that I could hear was the footsteps of the soldiers outside and the loud ringing of gunfire.\"/pause 500/emote farmer 40/pause 500/speak Pelette \"I didn't know how much time passed, or how long we had been waiting for help. I was so tired and hungry at that time that the only thing I could manage to do was sleep.$1\"/pause 500/speak Pelette \"I dreamt that my parents were surrounded by angels. They waved their hands at me, I was desperately reaching for them, but they were getting closer to the sky above and further away from me. #$b#Then there was a flash of light cast down upon me, it was warm. At that moment, I thought I was going to be with them in heaven...#$b#My sister and I were rescued by soldiers who sent us to a nearby orphanage.#$b#But shortly after the orphanage was attacked. Many were killed, those who lived were left extremely wounded. But fortunately, my sister and I were still alive together.$2#$b#We didn't know it, but by then our hometown was seized and my sister and I were taken as prisoners.$1\"/pause 500/textAboveHead Pelette \"And then...\"/pause 500/emote Pelette 40/pause 1000/speak Pelette \"We found out that the lead officer was violent and cruel towards the captives, when he wanted to vent out his anger, he always choose prisoners that he was attracted to, both men and women...$7#$b#Me and my sister knew that one day it would be our turn, so she smeared my face with dirt, messed up my hair and told me to act like one of the beggars around the capital...$3#$b#But...eventually I watched as my sister was taken away.#$b#That was the last time that I saw her smile. The last time that I saw her.#$b#...As the war raged on casualties mounted, and young prisoners like me were released to be trained as soldiers. #$b#How ironic they'd stand side by side with the enemy as soon they found it useful...$1\"/pause 500/globalFade/viewport 1000 1000/pause 500/warp farmer -1000 -1000/warp Pelette -1000 -1000/changeLocation CG111821/viewport 22 11/pause 7000/speak Pelette \"I stayed silent, obedient. Becoming their perfect soldier. But inside I boiled with rage, vowing to kill those who'd taken everything away from me.$15#$b#In secret I rallied soldiers behind me, trained myself to become stronger than anyone else. #$b#Through blood, pain, and sacrifice I fought. Only then was I able to kill that bloody officer. I cut him into pieces, stuck his head on a pole in my hometown. #$b# After everything I threw his head into the dump, letting the maggots and worms eat his sullied flesh. Then...I was teleported here to the valley.$14\"/pause 500/message \" A feeling of heavy greif filled your chest. \"/pause 500/globalFade/viewport 1000 1000/warp farmer 13 39/warp Pelette 12 39/move farmer 0 0 3/changeLocation Beach/viewport 12 37/pause 500/jump farmer/message \"'Pelette...I'm really, really sorry. You...you shouldn't have had to go through all of that. You were young...that's not-'\"/pause 500/showFrame Pelette 0/speak Pelette \"There's nothing to be sorry about...now it's all in the past. I told you this because I trust you...#$b#...I haven't felt relaxed in a long time. I realise that I've been suppressing my feelings inside my heart. If I had kept them there any longer, my heart may have died...So don't be sorry @.$5\"/pause 500/message \"'...I'm glad that you trust me Pelette.'\"/globalFade/viewport 1000 1000/message \"You give Pelette a hug.#He hugs you back, tighter.\"/pause 500/speak Pelette \"Well, @ it's rather late now. It's time for you to go home and take a rest. I'll escort you back.$5\"/pause 500/end"

		},
	},
  	{
		"LogName": "PeletteEvents",
		"Action": "EditData",
		"Target": "Data/Events/Town",
		"Entries": {
                                                "101010196/f Pelette 2000": "fall_day_ambient/49 32/farmer 50 38 0 Pelette 49 32 0/skippable/pause 500/emote farmer 40/pause 500/move farmer 0 -6 3 true/speak Pelette \"@, there you are.\"/pause 500/pause 500/message \"'How'd you know that? Is it because of your soldier's intuition?'\"/pause 500/speak Pelette \"I already know that it's you because of the sound of your footsteps, and you're the only one who keeps on running towards me.$5\"/pause 500/message \"'Oh...Should I stop running to you then?'\"/move Pelette 0 0 1/pause 500/speak Pelette \"No, on the contrary, I want you to be here with me all the time.$4\"pause 500/emote Pelette 32/emote farmer 8/pause 500/message \"What did he mean by that..?\"/pause 500/speak Pelette \"You know, I once had a comrade, he always took out a picture with him and his wife to show off. Every time he spoke of her he was enraptured, sharing every detail of how their love bloomed. #$b#He told us about it every single day, over and over again, as he tired of doing so.$5#$b#But he became yet another causality on the field. #$b#The day before he died, he got a letter from his wife saying she was pregnant. I've never seen a man so happy in this life, yet he became little more than mud in the ground, never once seeing the face of his unborn child or wife again. $2\"/message \"'That's tragic...'\"/pause 500/speak Pelette \"I thought I'd spend my whole life on the battlefield, spilling blood until my hair became grey, but now? I now have a new life, a new pursuit. #$b# Strange how that is...$11#$b#Ah...@, what do you think. In a world so cruel and unpredictable, what do you think life is all about..? \"/pause 500/emote farmer 40/pause 500/message \"'I think...Life can be cruel, but full of new experiences. Our lives are short, but because of that we should cherish the people around us and the time we share with them. We never know what's next, so we should enjoy the moment.' \"/pause 500/speak Pelette \"...You're right, @, I would have never thought about it that way. Perhaps you really have changed me.$4\"/pause 500/globalFade/viewport 1000 1000/pause 500/message \"Pelette wraps his strong arms around you in a hug, you can feel the violent beating of his heart.\"/pause 500/speak Pelette \"I love you @, my heart that had once grown still and cold now only beats for you. Let's never be apart. Please, won't you be with me @?$4#$b#%Pelette took your hand in his, placing it on top of his chest.\"/pause 500/message \"After all this time...it seems your efforts have paid off.#'I love you, Pelette.' \"/pause 500/end"

		},
	},
  	{
		"LogName": "PeletteEvents",
		"Action": "EditData",
		"Target": "Data/Events/FarmHouse",
		"Entries": {
                                                "121212196/f Pelette 3000": "fall_day_ambient/5 5/farmer 5 5 0 Pelette 5 6 0/skippable/pause 500/message \"You feel someone's presence behind you, but you already know who it is. ‘Why do you keep staring at me? I'm not gonna get anything done like this.'\"/pause 500/move farmer 0 0 2/pause 500/emote farmer 60/pause 500/speak Pelette \"Am I interrupting your farm work? Sorry sorry, I was just thinking about the wedding. It was perfect wasn't it? Besides, I couldn't stop thinking about how beautiful you looked dress in white. $11\"/pause 500/globalFade/viewport 1000 1000/message \"Pelette kissed you.#You leaned back into the kiss.\"/pause 500/speak Pelette \"...This is not enough.$4#$b#%Pelette's hand pushes you against the wall. #$b#I have both your heart and lips already. Now shouldn't I mark your body as mine as well?$11#$b#%Pelette took off the hair band you lent him and tied your hands up with it.\"/pause 500/speak Pelette \"Don't worry, I'll try to be gentle. After all, you'll have to save your strength until the evening, won't you? Now that you're mine, I plan to enjoy myself thoroughly.$4#$b#%Pelette's hands roam over your body, gently rubbing your thigh and nipping at your neck and collarbone.\"/pause 500/message \"You tugged against the restraints, shivering as his teeth nipped at your skin. You quickly realized you were pinned underneath him, unable to move. \"pause 500/speak Pelette \"Hm? Cat got your tongue?  Speak up dear, if you don't say anything I won't know whether or not to rail you into the bed all night. Or will you pass out eventually?$11#$b#%Pelette didn't hold back anymore as he leaned in for a passionate deep kiss. \"/pause 500/end"

		},
	},
  	{
		"LogName": "PeletteEvents",
		"Action": "EditData",
		"Target": "Data/Events/FarmHouse",
		"Entries": {
                                                "141414196/f Pelette 3500/t 600 1000": "fall_day_ambient/23 4/farmer 21 4 1 Pelette 23 4 3/skippable/pause 500/textAboveHead Pelette \"You're awake. Good morning.\"/pause 500/message \"'I heard you went to bed late last night, did you have trouble sleeping again?'\"/pause 500/speak Pelette \"I'm sorry darling, but I just went out for a walk.#$b#My memories of my past make it hard to sleep, but walking clears my mind...But don't worry, I can sleep comfortably because you're here with me.$5\"/pause 500/emote Pelette 40/pause 500/speak Pelette \"In the past, when we were still in the barracks, we would sleep with one eye open every night.#$b#We were in constant fear that we would be either attacked by the enemy or assassinated by undercover agents.$1#$b#Every night I dream of my past, of my parents, my sister, my friends in the orphanage. All of them disappearing one by one and I wake up with an aching sensation in my throat.$3#$b#But now, with you by my side, I wake up and I see you sleeping with me. #$b#I can't help but wonder if I'm still dreaming. #$b#I'm afraid of waking up one day and never seeing you again. But slowly that fear has disappeared...because you're always here with me.$4#$b#If it wasn't for you, I wouldn't be able to come to terms with my new life. I'm happier now because of you.$4#$b#I don't know how I'll ever express my gratitude and love for you, but I vow to protect you for the rest of my life. #$b#No matter what, I'll never leave you.$5\"/pause 500/message \"'Me neither, Pelette.'\"/pause 500/speak Pelette \"Well, I'll make breakfast today. So let's eat together okay? We've got plenty of time for ourselves, just the two of us. Or if you'd prefer, I could eat you first...$4\"/pause 500/emote farmer 60/pause 500/message \"'-! Let's at least eat first-!'\"/pause 500/speak Pelette \"Haha, anything for you my love.$4\"/pause 500/end"

		},
	},



  ] 
}